For amateur, semi-pro, and collegiate esports organizations

Esports Team Management Software for the Whole Org

One place for the scrim and match schedule, sponsor deliverables, the content calendar, tryouts, and playbooks. Discord stays for voice; Thicket is where the plan lives and can be found a month later.

Flat plans from $25/month. Pro is $49/month for unlimited people, players included.

Free plan. No card required. Includes a 30-day Pro trial.

The short answer

What should an esports org run on besides Discord?

Keep Discord. It is free, and voice, real-time chat, and the community server belong there. The problem is what happens to the plan: the scrim block for the second roster, who owns the sponsor recap due Friday, the tryout shortlist, the brand kit, the decision about a roster change. In a channel, each of those scrolls away and gets asked again.

If the org is a single five-person roster with no staff, Discord alone or a free boards-only tool is enough. Once there are two or three rosters, a content person, someone handling sponsors, and tryouts twice a year, the org needs a place where the schedule, to-dos, documents, and decisions live.

Per-seat tools charge $6 to $14 per person per month on their entry tiers, so 20 people cost $120 to $280 a month. Thicket gives each roster, event, or sponsor a project with six tools, plus client access, automatic check-ins, and templates, at $49/month for unlimited people. Players count as people, at no charge. Esports organizations are among the teams already using Thicket.

One project per roster or event

Each roster, tournament run, or sponsor gets a project with the same six tools. A template gives every new roster the same starting shape.

Players and staff in one pool

20 people on Free and Starter, unlimited on Pro. Players, coaches, managers, content staff, and partnerships all count the same: no seat charge.

Sponsors see only what you share

Client access is a per-project switch. A sponsor or a school's program office sees the items you mark as shared and approves deliverables on the record.

The client-access mechanics, step by step, are on the client project management page. This page covers how an esports org runs on Thicket and what it pays.

One roster, one project

Everything for one roster, in one project

The message board, to-dos, docs and files, calendar, board, and chat for that roster, with the project's health badge at the top. The same shape for every roster, event, and sponsor.

A Thicket project called Website Redesign showing its message board, to-dos with a progress chart, docs and files, calendar, boards, and chat, with an On track health badge at the top
A populated Thicket project from the seeded demo workspace (a website redesign, not an esports org). The On track badge at the top is the project health control; the six tool cards below it are the whole project.
Discord stays

What stays on Discord, and what moves

Discord is free and it is where the org talks. Thicket is where the org keeps the things it has to find again.

Stays on Discord

  • Voice for scrims, matches, and coaching
  • The community server and fan channels
  • Real-time reaction during a stream or a match
  • Clips, memes, and the day's banter
  • The bots you already run for roles and announcements

Lives in Thicket

  • The scrim, match, and stream schedule, with an iCal feed to every phone
  • Sponsor deliverables as to-dos with owners and due dates
  • The content pipeline and the tryout pipeline on boards
  • Playbooks, the brand kit, sponsor decks, and contracts in docs and files
  • Roster changes and decisions on the message board, findable later

There is no Discord integration or scheduling bot. Players subscribe to the project schedule by iCal, and announcements go on the message board, where they stay.

Quick facts

What an esports org gets on Thicket

Thicket is flat-rate project management for amateur, semi-pro, and collegiate esports organizations. Each roster, event, or sponsor gets a project with six tools; sponsors and a school's program office get scoped client access with approvals; and the price is the same for 8 people or 40.

Price
Starter $25/mo (3 projects, 20 people). Pro $49/mo flat, or $39/mo annual, unlimited people and projects
Free plan
1 project, 20 people including sponsors, 1 GB, no card
Who it fits
Esports orgs of roughly 8 to 40 people: players across rosters, coaches, managers, content and social staff, partnerships
Discord
Stays, free, for voice and real-time. Thicket holds the schedule, to-dos, docs, and decisions. No Discord integration or scheduling bot.
  • Six tools per project: message board, to-dos, docs & files, schedule, boards, chat
  • Client access with approvals for sponsors, partners, or a collegiate program office: per-item visibility, sign-off recorded with name, date, and status
  • Automatic check-ins, project templates, progress charts, @-mentions
  • Deliberately left out: brackets and ladders, stats and VOD review, a scheduling bot, time tracking, Gantt charts, automations, data import
How to run the org

How an esports org runs on Thicket

Six steps, using only what ships in every project.

  1. 1

    Create one project per roster, and one per event

    Start each roster from a project template so the to-do lists (scrim prep, match logistics, content deliverables), the docs folder, and the schedule are already in place. A tournament run or a LAN gets its own project with a start and an end.

  2. 2

    Put the schedule where phones can see it

    Scrim blocks, match days, stream slots, and content drops go on the project schedule. Recurring events recur, reminders go out, and every player subscribes by iCal from their phone's calendar app.

  3. 3

    Track sponsor obligations as to-dos with dates

    One project per sponsor, or one list per sponsor inside a partnerships project. Each obligation (logo placement, monthly recap, a set number of posts) is a to-do with an owner and a due date, so the month's deliverables are a list, not a memory.

  4. 4

    Run tryouts, content, and sponsor prospects on boards

    A board per pipeline. Columns are yours to name: Applied, Trial scrim, Offer for recruitment; Idea, Filming, Editing, Scheduled for content. Cards move as the work does.

  5. 5

    Give sponsors and the program office scoped access

    Turn on client access on the sponsor's project, add their contact, and mark what they can see. They approve deliverables on the record. A collegiate program office gets the same kind of view.

  6. 6

    Replace the staff meeting with a check-in

    A recurring question, such as What did you work on this week?, goes to managers, content, and partnerships on a schedule and collects the answers in one thread.

Step 3

A deliverable is a to-do with an owner and a date

One list per sponsor, one to-do per obligation. The progress chart above the list shows where it stands, and the comments under it hold the back-and-forth.

A Thicket to-do list called Development showing 3 of 7 completed, a progress chart, four open to-dos each with an assignee and a due date, the notification settings, and three comments below
A to-do list in the seeded demo project. Each open item shows its assignee and due date, the progress chart sits above the list, and the comment thread sits below it. A sponsor's monthly obligations are tracked the same way.
Step 4

Tryouts, content, and sponsor prospects as pipelines

Boards is the kanban tool in every project. Name the columns for the pipeline, give each card an owner and a date, and move it as the work moves.

The Boards tool in a Thicket project: a Triage column, then This week, In progress, and Review columns with cards carrying due dates, assignees, and checklist counts, an On hold divider, and Not now and Done side columns
The Boards tool in the seeded demo project: a Triage column, three working columns, an On hold divider, and Not now and Done at the sides. A tryout board or a content board uses the same controls with your own column names.
Step 5

Sponsors and the program office see only what you share

Client access is a switch on each project. A sponsor contact, a partner, or a school's program office is added on the Clients tab and sees the items the team marks as shared. Internal to-dos, docs, and messages stay internal.

The Clients tab of a Thicket project's Who can see this project page: the Work with clients switch turned on, a client company field, one client contact listed, and an Add clients box
The Clients tab of Who can see this project, in the seeded demo workspace. The Work with clients switch is on and one client contact is listed. A sponsor is added here the same way, and approvals are recorded in the project's Clients tool.
What every project includes

Six tools, mapped to how an org works

There are no custom fields, automation rules, or dashboards to design before the first roster's project starts.

Message board

Roster changes, sponsor updates, and the week's announcements, with comments. Posted once and findable a month later, instead of pinned in a channel that keeps scrolling.

To-dos

Content deliverables, sponsor obligations with due dates, event logistics, and the tryout shortlist. Lists grouped by roster or by sponsor, each item with an owner.

Docs & files

Playbooks and strat notes, the brand kit, sponsor decks, and signed contracts as uploaded files, stored with the roster or sponsor they belong to.

Schedule

Scrims, matches, streams, and content drops on one calendar, with recurring events, reminders, and an iCal feed to every player's phone.

Boards

A kanban board per project: the content pipeline, the recruitment pipeline, or the sponsor pipeline, with cards moving through columns you name.

Chat

Group chat per project and direct messages, kept with the project they belong to. Voice and the community server stay on Discord.

Plus client access with approvals, automatic check-ins, project templates, and progress charts, on every plan.

What an org pays

Monthly cost for a 10-, 20-, 30-, or 40-person org

Everyone in the org counted, on monthly billing, each vendor's entry paid tier against Thicket. On a per-seat tool, a player on the second roster costs the same as the general manager. On Thicket, players are people in the same pool as staff.

PeopleThicket Starterflat, up to 20 peopleThicket Proflat, unlimitedNotion Plus$12/userTrello Standard$6/userClickUp Unlimited$10/userAsana Starter$13.49/userMonday.com Standard$14/user
10 people$25/mo$49/mo$120/mo$60/mo$100/mo$134.90/mo$140/mo
20 people$25/mo$49/mo$240/mo$120/mo$200/mo$269.80/mo$280/mo
30 peopleOver 20 people$49/mo$360/mo$180/mo$300/mo$404.70/mo$420/mo
40 peopleOver 20 people$49/mo$480/mo$240/mo$400/mo$539.60/mo$560/mo

Prices in USD, monthly billing, from each vendor's public pricing page: Notion verified August 2026, Trello verified July 2026, ClickUp verified August 2026, Asana verified August 2026, Monday.com verified August 2026. Monday.com plans start at 3 seats. Asana sells paid seats in fixed bundles; the headcounts here fall exactly on a bundle. Starter is limited to 3 active projects and 20 people. Annual billing lowers every rate here, including Thicket's (Pro $39/month, Starter $20/month). Discord is not priced: it is free, and it stays.

Where the per-seat tool is cheaper than Pro

  • Notion Plus: up to 4 people ($48/mo at 4)
  • Trello Standard: up to 8 people ($48/mo at 8)
  • ClickUp Unlimited: up to 4 people ($40/mo at 4)
  • Asana Starter: up to 3 people ($40.47/mo at 3)
  • Monday.com Standard: up to 3 people ($42/mo at 3)

A single roster with no staff is in this range, and Discord alone or a free boards-only plan may be enough there.

Where the flat rate is cheaper

From 9 people up, Thicket Pro is the lower monthly bill against all five. At 20 people the gap is $71 to $231 a month, or $852 to $2,772 a year. At 30 people it is $131 to $371 a month, or $1,572 to $4,452 a year.

One roster, under 20 people? Starter is $25/month for 3 active projects, and from 5 people up it is the lower bill against all five as well.

What Thicket is not

Thicket is built for a smaller job than some of the tools an esports org already uses. These are the cases where another tool, or Discord alone, is the better choice.

Thicket is not

  • A tournament bracket, ladder, standings, or match-results tool (those stay on the platform running the event)
  • A stats, scrim review, or VOD review tool
  • A scheduling bot or a Discord integration (players subscribe to the schedule by iCal instead)
  • A time tracker, a Gantt chart, or a workflow automation tool
  • An importer: moving from Notion, Trello, or a spreadsheet is a manual rebuild, project by project
  • Necessary for a single five-person roster with no staff: Discord alone, or a free boards-only tool, covers that

Thicket fits when you want

  • One project per roster or event with the same six tools every time
  • Sponsor deliverables as dated to-dos, with the sponsor able to approve on the record
  • The scrim, match, and stream calendar on every phone by iCal
  • Players, coaches, content staff, and partnerships in one people pool, with no seat charge
  • A bill that stays at $49/month as rosters rotate
Try it on one roster

Run one roster in Thicket for two weeks

Create a project for one roster, invite its players and staff, put the scrim block on the schedule, and add this month's sponsor deliverables as to-dos with dates. That is enough to tell whether the shape fits your org.

Free plan. No card required. Includes a 30-day Pro trial.

$49/month flat on Pro: unlimited projects and people, players included

Six tools per project, client access with approvals for sponsors, automatic check-ins

Free plan: 1 project, 20 people including sponsors

30-day Pro trial, no credit card required

Esports org FAQ

Questions org managers ask before switching

What should an esports org use besides Discord?

Keep Discord for voice, the community server, and real-time talk during scrims and matches. Use a project tool for the things that need to be found later: the scrim and match schedule, sponsor deliverables with due dates, the content pipeline, tryouts, playbooks, and roster decisions. Thicket puts all of that in one project per roster or event, with six tools in each, for $49/month with unlimited people. If the org is a single five-person roster with no staff, Discord alone or a free boards-only tool is enough.

How much does it cost to run a 20- or 30-person esports org on a project tool?

On monthly billing, 20 people on each vendor's entry paid tier cost: Notion Plus $240, Trello Standard $120, ClickUp Unlimited $200, Asana Starter $269.80, Monday.com Standard $280. At 30 people: Notion Plus $360, Trello Standard $180, ClickUp Unlimited $300, Asana Starter $404.70, Monday.com Standard $420. Thicket Pro is $49/month for unlimited people and projects, or $39/month billed annually ($468/year), and players count as people at no charge.

Can a sponsor see their deliverables without seeing the rest of the org?

Yes. Client access is a per-project switch. Turn on Work with clients on the sponsor's project, add the sponsor contact, and mark which to-dos, docs, and messages they can see. Everything else in that project, and every other project, stays internal. A deliverable shared for approval is approved or rejected by the sponsor and recorded with their name, the due date, and the status. A collegiate program office can be given the same kind of access.

How do we get scrims, matches, and streams onto every player's phone?

Put them on the project schedule. Scrim blocks can recur, events carry reminders, and each person subscribes to the schedule from their phone's calendar app through the iCal feed. There is no Discord bot that posts the schedule into a channel and no Discord integration; the calendar feed is the mechanism.

Can we run tryouts and a content pipeline in Thicket?

Yes, on Boards, the kanban tool in every project. A tryout board might run Applied, Reviewed, Trial scrim, Offer, and Declined; a content board might run Idea, Scripting, Filming, Editing, Scheduled, and Published. Cards carry an owner, a due date, and a checklist, and move between columns you name. Sponsor prospects can run on a third board the same way.

Does Thicket handle brackets, stats, or VOD review?

No. Thicket has no tournament brackets, ladders, standings, or match results, no player stats, and no VOD or scrim review tools. Those stay on the platform running the event and the tools your coaches already use. Thicket also has no time tracking, Gantt charts, workflow automations, or data import; moving from Notion or Trello is a manual rebuild, project by project.

Is Starter enough for one roster, and is there a free plan?

Starter is $25/month for 3 active projects and up to 20 people, which fits a single roster with its coach, manager, and a content person. An org with several rosters, an events project, and sponsors needs Pro at $49/month for unlimited projects and people. Free is 1 project, 20 people, and 1 GB with no card and no expiry, and every new workspace gets a 30-day Pro trial.

Run the whole org in one place

$49/month flat for unlimited people and projects, players and staff included. Start with one roster on the free plan.

Free plan. No card required. Includes a 30-day Pro trial.